DefKit
DefKit provides realistic and robust simulation of virtual anatomy, surgical instruments and complex interactions between them such us tissue cutting, coagulation, suturing etc. The simulation engine is developed around the concept of unified physics solver and position-based dynamics (PBD). To leverage the power of modern multi-core CPUs and massively-parallel GPUs its latest version was fully rewritten from native C/C++ to Unity’s Job System, Burst compiler and Compute Shaders.